NBA blasts ESPN for ‘inaccuracies’ in report on Kawhi Leonard-Clippers investigation
NBA is looking into claims of salary cap circumvention
ESPN says league has no proof owner funneled money
Steve Ballmer denies allegations; Leonard trade on hold
The NBA has disputed an ESPN report on the league’s investigation into possible salary cap circumvention by the Los Angeles Clippers.
On Monday, ESPN reported that, after an 11-month investigation, the NBA was not able to show proof that Clippers owner Steve Ballmer funneled money to Kawhi Leonard via team sponsorships to bypass the salary cap. The outlet also said the two sides have been “negotiating a resolution to the investigation”.
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Tomb Raider: Legacy of Atlantis' new combat is built to "showcase some of the things that Lara used to do" on the PS1
Tomb Raider: Legacy of Atlantis is set to offer us a fresh take on Lara Croft's original adventure, and the devs want to make sure the spirit of that first game remains intact – right down to the often-goofy jumps and somersaults you'd have to do in order to take down enemy wolves and velociraptors while keeping Lara's life bar intact. The devs at Crystal Dynamics and Flying Wild Hog have admirably found a way to keep the acrobatics in Legacy of Atlantis.
"One of our main gameplay changes to Legacy of Atlantis we’re introducing is a system called Focus," game director Raul Siqueira says in a new developer video. "When you're doing actions in combat, taking damage, dealing damage, dodging attacks, you're building your Focus meter. Focus allows you to slow down time around you and showcase some of the things that Lara used to do in 1996. The acrobatic component is really important for the character, so we wanted to make sure there was a way on the sticks for that to be celebrated."
I'm sure there are OG Tomb Raider players out there who can make PS1-era Lara look graceful in battle, but I imagine most players had the same experience I did with that original game, jumping wildly and haphazardly while constantly firing off your guns and hoping for the best.
Still, jumping sideways while repeatedly shooting local wildlife in the face is a key part of the whole Tomb Raider vibe, and based on my hands-on time with Legacy of Atlantis at Summer Game Fest, the Focus system does an admirable job of replicating the feel in a more modern context. Once your Focus bar is filled, you can tap a button to have Lara flip into an impossible jump and unload a couple of clips from your pistols into whatever target catches your fancy. I'm harboring some fears that might get repetitive over the course of the game, but it was great fun in the short demo that I played.
And that's another point the devs are keen to emphasize. "As a hardcore Tomb Raider fan, I wanted dual pistols," Siqueira continues. "So coming back to this game, I think one of the biggest things that we wanted to make sure we got right is, the pistols have to feel right. All weapons need to feel right. Combat needs to feel right. But if the pistols don't feel right, we are missing a big part of what makes Lara Lara."
Legacy of Atlantis bridges the gap between the modern survivor trilogy and Lara's classic adventures, and it is bringing back elements like crafting and skill trees from the newer games. But if you really want to kick it old-school, you will be able to just keep those dual pistols through the entire game.
"If you want to, you can use two pistols throughout the entire game," creative director Michal Kuk says. "Yes, it will be challenging, and probably it's going to take more time. But if you want to, yep, you can. You can use just two pistols." I certainly would've been struggling to beat those creepy late-game Atlanteans without the SMG even in the original, so personally, that might be a challenge beyond me.
These are the best Tomb Raider games you can play today.
Pirelli: Entwicklung des "Super-Intermediate" geht weiter
Dabei handelt es sich um einen Vorschlag, der bereits vor einiger Zeit ...Weiterlesen
Fifa chief sacked after criticism of Infantino’s World Cup sell-off plan
Kevin Lamour said Fifa administration was ‘deceived’
Chief operating officer knew he could lose his job
The Fifa chief operating officer, Kevin Lamour, has been sacked after openly criticising Gianni Infantino’s ill-fated plan to sell parts of the World Cup to private investors.
In a significant development at the pinnacle of world football’s deeply troubled governing body, Lamour has departed less than two years after joining from a previous role at Uefa. He had come out strongly against Infantino’s FFE scheme after it was revealed, saying Fifa’s administration had been “deceived” and that the president “believes he embodies Fifa when he is supposed to be at its service”.
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